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Getting ready for the PS4 version: content checks pass, the game doesn't run yet

The project turned to the PS4 version, and its content checks pass. The game itself doesn't run yet, and there are no new pictures or video this time.

· Updated 27 October 2026 · 1 min read

Work began on the PS4 version of the game (version 1.29), and its game content passes every check. The game itself can't run yet, because the exact matching version of one game file isn't available.

What's new

• The project chose PS4 version 1.29 as its target; the earlier PS3 work is kept separately.

• A content check passed across 1,647 packages and over 701,000 data blocks, after fixes to how files are read.

• The project's own server passed 19 safety and service checks on its own, on Windows and Linux.

How it works

Before the game can run, the project checks that its packaged files can be read completely and correctly. Fixes to how short reads and package ownership are handled let the full check pass, along with 28 package checks and 21 library tests.

The server ran by itself here, with no game, emulator or console involved. That shows the server is contained and working, not that the game can connect to it.

Still in progress

• The matching game file and its details aren't available, so the game can't be started: 12 readiness checks pass and two fail.

• There's no mission, graphics, combat or multiplayer progress in this update.

What's next

• Get the matching game files, finish the checks that depend on them, and run the game in a short, watched test.

About this update

This update is text only: no new screenshots or video were supplied. Figures come from the project's own test reports. No game files, logs or credentials are shared.

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