· Updated 7 November 2026 · 4 min read · Build 56578 · Commit 0fcc5c0743
On 7 November a brand-new Guardian was created against the project's local stand-in services for the first time. The game showed Choose your class and Customize your appearance, the new character was saved, and the prologue and A Guardian Rises then played for it, in its own class's starter gear. The same day, The Awoken played both of its story cinematics and returned to orbit, and the game's map filled with its story and strike destinations.
What's new
• A new Guardian can be created: an account with no characters opens Choose your class, then Customize your appearance, then Finish, and the stand-in services save the new character.
• The new Guardian goes straight into the prologue and A Guardian Rises, through the Wall and the Breach's light-up to the Khvostov in hand.
• A new Guardian starts in its own class's gear: a new Hunter's character screen shows Gunslinger, Prototype 0.9, the Makeshift Scarf and the Generalist Shell.
• The Awoken plays both of its cinematics, including the Queen's throne room, and then the game returns to orbit.
• The map is full: the Tower, quest markers, and Earth's story and strike destinations appear, with Restoration listed as Level 2 Story.
• In A Guardian Rises, the game's own mission scripts now lead from the spawn on the highway to the starter rifle in hand, and the loot cache hands over the class's special weapon.
• The Speaker's cinematic plays again from the stand-in services.
How it works
When the game finishes character creation it sends the chosen class, look and starting kit to the server. The stand-in services now answer that request, save the character, and write the chosen look into the same places the game reads it from later, using the game's own encoding. A second change swaps in the class's starting armour, Ghost shell and subclass, the gear the game itself prepares for a new character, while weapons stay empty until the Khvostov.
The Awoken and the full map were held back by one fault. Each test profile listed its Light, followed by six empty stat entries that the game read as Light 0. With the empty entries marked as unused, the game sees the real rating, so The Awoken's entry check passes and the map offers its story content. The Awoken also needed a move between two parts of its world between the cinematics, which the server now asks for, and the server now notices when the move is complete instead of waiting out a long time limit.
A Guardian Rises now runs from the game's own mission scripts rather than a fixed list of steps. Fixing that path brought the Breach's light-up, the starter rifle drop and the loot cache's special weapon. The game also no longer pauses on the Contacting Destiny Servers message, because item updates now take milliseconds instead of seconds.
Still in progress
• The Guardian's body draws as a black silhouette at creation and on the character screen, so the chosen face and look can't be confirmed on screen yet.
• Hunters and Warlocks still need their own character cards; the starter gear swap has been seen on a Hunter.
• Some missions on the map, such as The Silent Fang, still show Requires Better Gear for a high-level character.
• Flying to a mission picked from the map shows a black screen during the flight.
• The Fallen placed in the hangar haven't been seen in the game yet, and arriving in Tower North after the cinematic is still open.
• None of this is a playable game: it is experimental work seen in test runs.
What's next
• Fix the black silhouette so the new Guardian's face and gear can be seen.
• Give Hunters and Warlocks their own character cards.
• Clear Requires Better Gear on the remaining story missions.
• Record footage of the new runs for the next video.
Changes in this update
• Character creation saves the chosen look, and a new Guardian starts in its class's gear (0fcc5c074385, c4122c4fe3e6).
• Unused stat entries no longer reset Light to 0, which opens The Awoken and fills the map (d62d4a8497e8, 44c090ba034c).
• The Awoken plays end to end, and the server notices the move between its cinematics (e82c789c0857, be714265fc2c).
• A Guardian Rises from the game's mission scripts, with the rifle drop, the loot cache, placed Fallen squads and faster item updates (1c8c8c846f1e, 6313ddb3ea89).
• Test notes on orbit, the map, The Speaker and Restoration, with two corrections (a44e88197592, 5b53f00006fd, 705dca15414a).
About this update
No new footage arrived for this update, so it has no screenshots; the results come from the project's own test notes in the public repository. The PS4 work is built on aknumbers' Destiny 1 Preservation Project and runs in shadPS4, and it is experimental.